遊ぶログ
遊ぶログ

Backroom Beyond

WW2022/7/8

開発元

White Vortex

発売元

White Vortex

エンジン

Unreal Engine 5

日本語対応

音声 字幕 UI

視点

一人称

モード

シングル

説明

Backroom Beyondは、ネットミーム「バックルームズ」を題材にした一人称パズルアドベンチャー。不穏な世界で謎の存在「The Guide」に導かれながら真相を探る。2022年配信、White Vortex開発のPC向けインディー。

英語の説明(IGDB)
概要

Backroom Beyond is a first-person game that mixes puzzles with single-player adventure in a dark, harrowing environment that makes the player question the protagonist's sanity. Based on the internet myth, Backroom Beyond goes further and makes the player wonder if that journey is about something more personal than anything else. The narrative has two main points. Drawings tell part of the game's story on the walls. The drawings have no defined authorship, which gives them an extra degree of strangeness. The second point is the existence of The Guide, a being that instigates the players to think about their actions in real life. The game basically has one objective throughout its 40-level journey: place the red box over the red button and open the door to the next level. It seems simple at first, but it's not. Each environment has its own logic. If the players feel frustrated because something went wrong in their strategy, they can press the “wake up again" button, which will return them to the beginning of the level.

あらすじ

The narrative has two main points. Drawings tell part of the game's story on the walls. The drawings have no defined authorship, which gives them an extra degree of strangeness. The second point is the existence of The Guide, a being that instigates the players to think about their actions in real life. The game basically has one objective throughout its 40-level journey: place the red box over the red button and open the door to the next level. It seems simple at first, but it's not. Each environment has its own logic. If the players feel frustrated because something went wrong in their strategy, they can press the “wake up again" button, which will return them to the beginning of the level. Each scenario has a part of the story to be told, whether in the subway, in the snow, in the house, or in an actual backroom. Each place has its dose of tension and wonder.

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