DarkMaus
開発元
Daniel Wright
発売元
Daniel Wright
エンジン
Microsoft XNA
日本語対応
視点
俯瞰
モード
シングル
英語の説明(IGDB)▾
"DarkMaus is an indie action RPG with challenging, skill-based combat that punishes careless play. In DarkMaus, you play a lonely wanderer searching for what’s left in a corrupted world. The odds are against you – you will certainly perish. Death Echo: Each time you die, an ally ghost is summoned that retraces your steps, fighting by your side. With time you can collect multiple ally ghosts and choose their weapons for extra strategy opportunities. A worthy challenge: Combat in DarkMaus is thoughtful and skill based. Enemies force you to be reactive to survive, and punish any greedy moves or mistakes. You’ll start out swearing that it’s impossible, and end up a god among Mäuse. A dark world to explore: Search for answers and secrets in the desolate land of Hazath, whose inhabitants have gone feral. Combat style variety: From spears to greatswords and bows to fireballs, DarkMaus has a large number of viable builds and playstyles. DarkMaus is designed for a controller, and is currently PC only."
"DarkMaus is set in the world of Hazath, which has become corrupted. It follows a lone mouse who sets out to discover what has happened."
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