遊ぶログ
遊ぶログ

The Last Night: Zombie Attack

WW2026/2/9

開発元

JamieGames

発売元

JamieGames

エンジン

Unreal Engine 5

日本語対応

音声 字幕 UI

視点

三人称

モード

シングル / マルチ

Co-op

オンライン / オフライン / LAN

説明

The Last Night: Zombie Attackは、失敗を重ねながら環境を学び生き延びる緊張感重視のサバイバルアドベンチャー。2026年発売、PC/Linux対応、JamieGames開発。

英語の説明(IGDB)
概要

This game is a tense, atmospheric survival experience built around exploration, pressure, and learning the environment through failure and persistence.

あらすじ

The game takes place inside a sealed facility that was never meant to be navigated the way it is now. Originally designed as a controlled environment, the facility expanded over time, growing more complex, more segmented, and more difficult to contain. When everything went wrong, evacuation was attempted, but it was never completed. What remains is a structure that feels partially abandoned, partially alive. You are not the first person to be here. The facility is divided into sections that were built at different times, for different purposes. Some areas follow strict design logic. Others feel improvised, reinforced, or altered after the collapse. Over time, escape routes were added. Some were official. Others were not. The deeper you go, the more it becomes clear that the environment wasn’t just left behind. It was adapted. The outbreak did not simply create mindless threats. Those who remained were trapped long enough to change. Their behavior suggests memory, routine, and adaptation. They don’t just wander. They occupy. The facility shaped them as much as the infection did. They are not guards. They are not obstacles. They are what happens when escape fails.

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トロコン・実績
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